KS1

Year 1

English

 

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Topic

 

  Autumn (We Are Britain) Spring (Time Travellers) Summer (Go Wild)
Wow Day Tea and Garden games Hobgoblin Theatre Show – The History of Britain Animal UK – facts about African Animals
School trips The Jorvik Centre – York Cleethorpes Beach
End of Topic Home School Project The Great British Menu The Viking Museum Animal Parade
Geography Label the UK on a world map Locate where the Vikings travelled to Local North American on a world map
History Look at the history of the Royal  Family Explore the history of Vikings Explore Aboriginal styles of art
Computing Use logical reasoning to predict the behaviour of simple programs Use technology to create and retrieve digital content Understand what an Algorithm is
Art To explore three different artists (Arts Award) – Picasso, Andy Wharhol, Van Gogh. Design Viking shield Painting of British Wildlife
D & T To create a mood board for a portrait. Create a Viking shield Manipulate tools to make a 3D Rainforest Animal
Science Everyday Materials Animals including Humans Seasonal Changes
RE Christianity Islam Islam
PSHE Keeping safe

Growing and caring for others

Beginning to understand me and others

Knowing what to do

Learning about money

Taking part and belonging

 

Year 2

 

English

Year 2 English Curriculum

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Maths

Year 2 Maths Curriculum

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Topics

  Autumn (We Are Britain) Spring (Time Travellers) Summer (Go Wild)
Wow Day Afternoon Tea and Garden games Hobgoblin Theatre Show – The History of Britain Animal UK – facts about African Animals
School trips The Collection – Lincoln – Roman Workshop Cleethorpes Beach
End of Topic Home School Project The Great British Menu The Viking Museum Animal Parade
Geography Label a world map Recognise places Romans invaded on a world map Explore Climate of Africa and make comparisons
History Explore a medieval castle Explore the Roman Empire Explore how Africa has changed over time
Computing Research facts on the history of castles – internet safety Create and Debug a simple programme Recognise common uses of technology beyond school
Art Design the interior and exterior of a castle Design a piece of Roman Weaponry Create a pointillism piece of art of an animal
D & T Create a castle using a range of materials and tools Create a Roman Catapult Create compass tools to navigate
Science Use of everyday materials Animals including humans

Living things

Plants
RE Christianity Islam Judaism
PSHE Keeping healthy

Differences

Others and me in the class

Developing confidence

Keeping money safe

Rights and responsibilities